Marker on Sketch Paper
3.5 x 5.5 inches
3.5 x 5.5 inches


In Class Doodles - "I have Contacts"

This first sketch was me trying to think up some of the basics of the setting. It's plight and how airships come into play. It started out as something of a zombie-esque horror world playing on the themes of the undead and hell while working off Japanese mythology. The world, or at least the ground level that had become overrun with undead, became named "Yomi" after the land of the dead in Shinto mythology. The idea gradually changed to something less christian/shinto themed and moreso a play on science-fiction elements. Later included the element of a miasma gradually covering the world, leaving only a few mountainous regions untouched. The growing miasma explained the need for skyships in the setting. Also, I wanted everything to resemble the Boroque period, but technology had advanced to such a level that it resembled magic.
This was really just something of a passing character concept. I'm not sure if I want to keep him or not. I really like the idea of this trickster character. And it would be such a shame to throw away his design.
These are my sketches for the "brute" race of beings in the game. I wanted a feral and beastial appearance without making it seem like an anthropomorphized animal. The end result was this creature, dubbed "Oni" for now. They have long ape-like arms and short legs for quadrapedal running, large ears, and a feline-esque muzzle. I was contemplating giving them a tail for a while, but I felt that was too much.
These are the "Jiganshi," based on the Chinese Vampire of the same name (the literal translation is "hopping corpse.") The basic idea of these people is that they're infected by a virus that thrives in the miasma. To prevent them from spreading it, they wear gas-masks, special collars to regulate their breathing, and hats that keep the virus sedated. The idea of the hats was something of a play on the Jiganshi folklore, as a Taoist priest could control a jiganshi with a special paper-seal that was placed on the being's forehead. Eventually, I opted for the outfit to resemble something of an old hazmat costume used by doctors during the outbreak of the bubonic plague to further emphasize the idea of infection.
Yet another personal piece I'm working on for a friend of mine. His birthday was a while ago, so I decided to make him a painting. Here's the progress so far. I still need to work on the face more, but I'm probably going to leave it alone for a while as I tend to the clothing and background some more.
The image itself is of one of my cousins from Puerto Rico. Doesn't she look gorgeous? I have lots of photos from my stay on the island, and I plan on using a good deal of it for personal artwork, including doing some landscapes of the areas I visited. As you can see, I only have the basics of the image right now, but I should be able to get to the details of the work soon enough. In a way, working in vector is like working in paint, you have to block in all of the major shapes or shades first and once you have the general idea of the image, you can go in and add the finer details that help it pop right out or give it an abundance of life.
Just a couple of hours from a local coffee shop captured on a page. An experimentation of patterns and lines that affect shade and flow while also toying with some elements of composition. The images are random, but I suppose you could imagine some kind of story to go with them.
He also decided to do a doodle of me on another page... Not bad, considering my friend is a chef who hasn't drawn for roughly 4 years... I think he actually has some potential, considering how quick it took him to get this sketch pumped out, and I can tell what it is fairly clearly.
This one is of another art student and friend. She has her own blog here: